综合一区欧美国产,99国产麻豆免费精品,九九精品黄色录像,亚洲激情青青草,久久亚洲熟妇熟,中文字幕av在线播放,国产一区二区卡,九九久久国产精品,久久精品视频免费

Global EditionASIA 中文雙語(yǔ)Fran?ais
Business
Home / Business / Companies

Tencent eyes bigger role in gaming sector with Douyu, Huya merger

By Ouyang Shijia | China Daily | Updated: 2020-08-19 09:48
Share
Share - WeChat
People walk past a Tencent sign at the company headquarters in Shenzhen, Guangdong province, Aug 7, 2020. [Photo/Agencies]

The merger deal planned by Tencent for two major gaming livestreaming platforms in China, Douyu and Huya, could further strengthen Tencent's leading position in the domestic market for games and esports, industry experts said.

Currently, Tencent owns 36.9 percent of Huya's shares and a 50.9 percent voting stake, as well as a 38 percent equity and voting stake in Douyu.

They said the planned merger would see Tencent become the controlling owner of a gaming livestreaming giant with more than 300 million users and a combined market value of around $10 billion.

"The planned merger is set to be completed soon, which will help Tencent dominate the domestic gaming livestreaming market and offer strong support for Tencent's key game sector," said Gao Dongxu, founder and chief analyst of Entbrains, a Beijing-based digital entertainment consulting firm. "After the merger, the Douyu team would become the major management team, while Huya's management team will quit."

Gao said the planned merger came as the gaming livestreaming market is gradually reaching a saturation point, with major platforms hardly attracting more new users. The merger will help integrate superior resources such as streamers, games copyright and game content.

"Today, a raft of popular short video apps such as Douyin gradually dominate Chinese netizens' screens, which could squeeze out livestreaming providers. The merger will help end the competition between Douyu and Huya, eliminate redundancies, then enhance Tencent's dominant role to ward off other rivals in the market."

Douyu and Huya have received a preliminary non-binding letter from Tencent proposing that the two firms enter into a stock-for-stock merger, in which Huya would exchange a number of newly issued shares for each of Douyu's shares.

The planned deal came after Tencent replaced Joyy as Huya's largest investor earlier this year, which sparked speculation that Tencent would lead negotiations to merge Huya and Douyu into one big giant in the gaming livestreaming market.

In a separate deal, Tencent agreed to buy additional shares from Huya to hold 51 percent of Huya's shares and 70.4 percent of its voting rights.

Huya and Douyu also separately announced forming special committees to review and evaluate Tencent's proposed merger of the two companies.

Liao Xuhua, an interactive entertainment analyst at Beijing-based internet consultancy Analysys, said as the gaming livestreaming industry is now entering a mature period of steady growth, a merger between the two will create an online giant and gain a key edge in the market.

"After the planned merger, Huya and Douyu as a whole will work closely with Tencent's gaming and esports segments to secure its positions in the domestic market," Liao said.

"What's more, the two rivals will then seek a differentiated development strategy and reduce the overlap of users, which will help them to work together to boost the future development of the whole gaming streaming market."

Liao said newcomers such as video-sharing platform Bilibili and short video app Kuaishou will not squeeze out livestreaming giants Douyu and Huya, as they cater to different user groups.

Liao's views were echoed by Sun Hui, chairman and CEO of Beijing Fuzhi 99 Software Technology Co Ltd, who said Bilibili and Kuaishou mainly target novice gamers while Huya and Douyu focus on master players.

"Due to the government's tight regulation and the mature domestic gaming market, it is hardly to see robust growth in the gaming streaming market," Sun added. "The planned merger would help Douyu and Huya reduce cost, improve efficiency and generate more profits in the future. Considering the current situation, I also suggest that those livestreaming firms seek global expansion or consider new business such as short gaming videos."

Top
BACK TO THE TOP
English
Copyright 1995 - . All rights reserved. The content (including but not limited to text, photo, multimedia information, etc) published in this site belongs to China Daily Information Co (CDIC). Without written authorization from CDIC, such content shall not be republished or used in any form. Note: Browsers with 1024*768 or higher resolution are suggested for this site.
License for publishing multimedia online 0108263

Registration Number: 130349
FOLLOW US
CLOSE
 
龙泉市| 芦山县| 寿阳县| 遵义市| 北票市| 新乡市| 萨嘎县| 阳西县| 新巴尔虎左旗| 民权县| 铁岭县| 旬邑县| 河南省| 蒙自县| 基隆市| 伊川县| 民和| 漳平市| 潢川县| 双牌县| 峡江县| 永登县| 密云县| 建瓯市| 伊金霍洛旗| 安吉县| 曲阜市| 沈阳市| 搜索| 合山市| 三明市| 区。| 南京市| 伊宁县| 峡江县| 五寨县| 南通市| 沁阳市| 自治县| 锦屏县| 志丹县|